Napisałem skrypta na npc guard, który pilnuje, żeby na OTSie nie było za dużo noobów. data/npc/Guard.xml
<?xml version="1.0"?>
<npc name="Guard" script="data/npc/scripts/guard.lua" access="3" lookdir="2" autowalk="25"> <mana now="800" max="800"/> <health now="200" max="200"/> <look type="131" head="95" body="95" legs="95" feet="95" corpse="3128"/> </npc>
data/npc/scripts/guard.lua
local focus = 0 local talk_start = 0 local target = 0 local days = 0
function onThingMove(creature, thing, oldpos, oldstackpos)
end
function onCreatureAppear(creature)
end
function onCreatureDisappear(cid, pos) if focus == cid then selfSay('Good bye then.') focus = 0 talk_start = 0 end end
function onCreatureTurn(creature)
end
function msgcontains(txt, str) return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)')) end
function onCreatureSay(cid, type, msg) msg = string.lower(msg)
if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then selfSay('Elo ' .. creatureGetName(cid) .. '! Pilnuje, zeby nie krecily sie tu nooby.') focus = cid talk_start = os.clock()
elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then selfSay('Sorry, ' .. creatureGetName(cid) .. '! Pogadam z toba za minute.')
elseif focus == cid then talk_start = os.clock()
if msgcontains(msg, 'nooby') or msgcontains(msg, 'noobs') then selfSay('Jestes noobem?') talk_state = 1
elseif talk_state == 1 then if msgcontains(msg, 'yes') or msgcontains(msg, 'tak') then doPlayerAddHealth(cid,- ( getPlayerHealth(cid) ) ) selfSay('Gin noobie!') focus = 0 talk_start = 0
elseif msgcontains(msg, 'nie') or msgcontains(msg, 'no') then doPlayerAddItem(cid, 2674, 5) selfSay('To dobrze! Masz tu cos ode mnie.') talk_state = 0 end
elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then selfSay('Nara, ' .. creatureGetName(cid) .. '!') focus = 0 talk_start = 0 end end end
function onCreatureChangeOutfit(creature)
end
function onThink() doNpcSetCreatureFocus(focus) if (os.clock() - talk_start) > 30 then if focus > 0 then selfSay('Nastepny...') end focus = 0 end if focus ~= 0 then if getDistanceToCreature(focus) > 5 then selfSay('Spadaj.') focus = 0 end end end
Mam nadzieję, że skrypt się przydał. I Zapraszam do komentowania.
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